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Senior Combat Designer (Encounters)

Cloud Chamber

Montreal, Quebec, Canada · Full Time

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Experience
5+ yrs
Salary
—
Openings
1
Posted
1 week ago
Work mode
In office
Eligibility
Applicants located in Quebec must be professionally fluent in both French and English to collaborate with teams in the United States and international partners, as well as to manage technical documentation effectively.
Resume
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Job description

Role Overview

As a Senior Combat Designer at Cloud Chamber, you will craft and script unforgettable encounters within the universe of the upcoming BioShock game. You will set the benchmark for the look and feel of interactive gameplay moments by designing compelling combat encounters and narrative-driven events. As a hands-on creator, you thrive in multidisciplinary collaboration and possess a deep understanding of storytelling, combat mechanics, and system design. You will partner with a passionate team to create immersive gameplay experiences that bring our richly imagined world to life.

Key Responsibilities

  • Design and script engaging gameplay encounters that showcase core systems and pacing.
  • Collaborate closely with leads from world design, combat, and systems teams to select the best technical and creative strategies for encounter design.
  • Lead key encounter initiatives, populating the game world with tailored moments that surprise and delight players.
  • Work within multidisciplinary pods to build and refine encounter content through scripting, layout iteration, and review.
  • Foster cooperation with AI, progression, exploration, and narrative teams to ensure variety and seamless world integration.
  • Identify and promote best practices for encounter scripting and implementation workflows.
  • Deliver high-quality work aligned with project goals and uphold the studio’s quality standards.

About Our Collaboration

At Cloud Chamber, we value high standards and innovation while maintaining agility in adapting to change. We collaborate constructively across design, art, engineering, animation, and audio to realize our creative ambitions. We stay alert to technological advances and develop innovative solutions to overcome development challenges. In this role, you support the creative vision by ensuring design intent translates into effective and performant gameplay, while tackling complex design problems.

Required Skills and Experience

  • A minimum of 5 years professional experience in the video game industry.
  • Experience on at least one AAA project as a designer or senior designer.
  • Extensive expertise in scripting encounters and developing compelling moment-to-moment gameplay.
  • Expert knowledge of Unreal Engine and visual scripting tools.

Who You Are

  • A positive and reliable force multiplier who actively fosters cross-disciplinary synergy and contributes to a healthy, supportive team environment.
  • Strong communicator with excellent written and verbal skills, capable of expressing complex ideas clearly, tailoring communication for diverse audiences, and offering constructive feedback with empathy and professionalism.
  • Experienced working in multidisciplinary teams with solid communication abilities.
  • Persistent and motivated with a proactive mindset.
  • Agile and resilient, delivering high-quality results while navigating changing or complex contexts.
  • Attentive listener who builds enduring trust within the organization, demonstrating tact and emotional intelligence to reconcile differing viewpoints and operate smoothly in complex settings.
  • Open to direction and feedback, eager to learn new skills and rapidly produce quality revisions based on new information or constraints.
  • Autonomous and accountable in managing tasks; maintains steady progress with attention to detail and strong organization to uphold high quality standards.
  • Committed to Cloud Chamber’s core values, contributing to a positive, respectful culture while pursuing excellence in your work.

About Cloud Chamber

Cloud Chamber strives to create BioShock games that resonate deeply with players—evocative, immersive, and meaningful experiences that linger long after the credits roll. Great games emerge from great collaborations, empowered by a culture that cultivates team potential. We embrace openness, learning through play, accountability, and exceeding player expectations.

Additional Information for Quebec-based Applicants

This position requires professional fluency in both French and English. English proficiency is necessary for collaborating with our US-based teams and international partners, and for handling specialized technical documentation (reading, writing, and communication).

Equal Opportunity and Accessibility

As an equal opportunity employer, we are committed to providing reasonable accommodations for qualified individuals with disabilities to apply, interview, perform essential functions, and enjoy employment benefits. Please contact us if accommodations are needed.

Security Notice

2K Games and its studios never use instant messaging apps or personal email accounts for contacting potential employees or conducting interviews. Official emails are sent exclusively from @2K.com addresses.

Industry

Gaming

How they work

Communication Teamwork & Collaboration Attention to Detail Initiative Resilience
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