Double Eleven

Principal Low-Level Graphics Programmer

Double Eleven

Remote · Full Time

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Experience
Any
Salary
—
Openings
1
Posted
3 weeks ago
Work mode
Work from home
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Job description

Overview

Double Eleven invites applications for a Principal Low-Level Graphics Programmer to join its award-winning team based in Middlesbrough, UK. This role primarily focuses on architecting and advancing the technological vision of the company's next-generation custom graphics engine, emphasizing foundational engine components and the Render Hardware Interface (RHI) layer.

Key Responsibilities

  • Lead the development of modern rendering back-end systems and low-level engine features across multiple platforms.
  • Design and continually improve highly efficient GPU-driven rendering pipelines.
  • Develop and maintain robust GPU memory management mechanisms and cross-platform shader compilation tools.
  • Build and optimize hardware-accelerated ray tracing infrastructure.
  • Use profiling tools to analyze GPU bottlenecks and resolve pipeline stalls, ensuring peak graphic system performance and stability.
  • Provide mentorship to the rendering team, enhancing skills in contemporary API use and low-level debugging tactics to optimize hardware utilization on PCs and next-gen consoles.

Candidate Profile

  • Deep experience in developing core rendering engine infrastructures.
  • Expert-level skill in modern graphics APIs, especially DirectX 12.
  • Strong proficiency with C++ and GPU programming fundamentals, including bindless architectures, GPU-driven rendering, and asynchronous GPU computation.
  • In-depth understanding of modern GPU microarchitecture spanning PC and console platforms.
  • Comprehensive knowledge of hardware ray tracing architectures, acceleration structures, and GPU memory management.
  • Advanced abilities in low-level profiling and debugging tools.
  • Experience with development for modern console platforms, with advantageous knowledge of Nintendo Switch and its successor.
  • A forward-thinking approach to adopting the newest GPU technologies and methodologies.
  • Proven leadership skills in managing complex features from conception through delivery and mentoring teams for architectural excellence.
  • Effective communicator capable of clearly presenting technical strategies to various stakeholders.
  • All relevant educational qualifications considered.

Work Conditions & Benefits

  • Flexible start time between 8:00 and 10:00 AM.
  • Standard 35-hour work week with a one-hour lunch break, adjustable between 30 minutes and 2 hours.
  • Hybrid working option with up to two work-from-home days per week.
  • 28 days annual leave including bank holidays, plus additional leave for birthdays and moving house.
  • Up to 10 days discretionary leave during the year-end break.
  • Access to state-of-the-art office facilities featuring a subsidized market hall with freshly prepared meals, a gym open 24/7, auditorium, and more.
  • Additional perks including employee referral bonuses, Electric Car and Cycle to Work schemes, free game codes and merchandise, family-friendly leave options, Christmas savings plan, and free parking.
  • Reward programs such as annual profit sharing, length of service recognitions, and high performer awards.
  • Professional development support including private healthcare, mental health resources, personalized growth plans, an accredited academy, and a dedicated workplace experience team.
  • Company culture promotes teamwork through various social and sporting clubs, diversity and equality initiatives, and inclusive events.

Additional Information

The role is open to applicants eligible to work in the UK without visa sponsorship. Remote work is possible for suitable candidates. For queries or application support, contact the company's talent team directly.

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