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Job description
About Soul Atlas
Soul Atlas is an expanding creative collective dedicated to developing films, games, and comics within a unique fantasy universe. Founded over four years ago to preserve their intellectual property and creative control, the team now consists of over 150 members. Their portfolio includes multiple short films, a comic book series spanning nine issues, an online and offline card game, a tabletop RPG with various expansions, and a full spectrum of media production including music and marketing.
Role Overview
We are seeking a skilled Matte Painter for our upcoming 25-minute live-action coming-of-age fantasy film, "Leilani." This role involves crafting multiple photorealistic matte paintings, including detailed environmental structures, while working closely with another Matte Painter and compositing artists to ensure a cohesive final output.
Responsibilities
- Produce several photorealistic matte paintings across various scenes and environments.
- Collaborate with compositing artists to refine visual results and maintain quality standards.
Candidate Profile
- Proven experience in creating realistic matte paintings in diverse settings.
- Strong grasp of art fundamentals, including composition, lighting, and perspective.
- Excellent communication skills and a cooperative approach to teamwork.
- Additional artistic skills are welcomed for potential use in future projects.
- Fluency in English is required.
Preferred Qualifications
- Familiarity with compositing and rotoscoping techniques.
- A deep understanding of storytelling principles.
- A passion for the fantasy genre.
About the Film "Leilani"
The narrative follows a mage apprentice at a remote monastery who begins to behave unusually. The storyline explores themes of hope, family, and responsibility as the protagonist embarks on a perilous journey through untamed lands. Filmed on Arri Alexa LF with Cooke S7/i lenses, the production features actors Andrea Guo and Adrian Topol. Filming took place in November 2023 and April 2024, with a targeted release in Spring 2026. Premiere events are planned for Cologne, Dublin, and Lisbon.
Compensation Details
This is a part-time opportunity, requiring approximately 5-15 hours weekly, potentially increasing to 15-20 hours due to project deadlines.
No upfront salary is currently offered to any team members, regardless of role or seniority. Instead, collaborators receive profit shares through an upcoming royalty system designed to avoid upfront taxation. Detailed profit-sharing information is available upon request during the interview stage. This arrangement is fundamentally an investment contract based on time commitment and profit participation.
We welcome due diligence requests and look forward to collaborative growth on these inventive projects.