3D Modeler/Artist

Job Description

About Penbrothers

Penbrothers is an HR & remote talent management partner and one of the fastest-growing companies in the Philippines. We provide talented Filipinos with global opportunities in high-growth startups and dynamic companies, from the comfort of their own homes.

About the Client

Our client is redefining real estate with deeply immersive, on-demand experiences that bring properties to life before they’re realized, transforming the relationship between the present and future of the built environment .Their proprietary VR solution allows users to step into spaces before they’re built—anytime, anywhere. Offering a seamless experience that transcends traditional visualization, they empower stakeholders to make informed, confident decisions with clarity and ease. They deliver a bespoke luxury experience, designed to be within reach and accessible worldwide.They are a dynamic and inclusive team of individuals from diverse backgrounds and skill sets. Their collective passion lies in crafting immersive, purpose-driven VR solutions. Embracing a remote-first ethos, they prioritize flexibility and collaboration across all aspects of our work

About the Role

You will create 3D assets and environments for the client`s proprietary VR technology. In this highly collaborative role, you’ll work closely with the engineering team along with designers, artists, and other contractors creating sophisticated, performant 3D assets for client design via work that leverages our in-house rendering technology. Candidates should have experience with 3D modeling for real-time/game applications, as well as a background in architectural visualization. The ideal candidate is self-motivated, curious, and enthusiastic. Candidates should have excellent artistic and technical capabilities, including a thorough knowledge of 3D modeling, PBR shading, light baking, and multi-resolution workflows. The ability to maintain visual standards between projects is essential. Our client is a fully remote team, and great project management, communication, and documentation skills are must-haves.

What you’ll do

  • Model, texture, and optimize realistic 3D assets for real-time rendering using client design documents, spec sheets, and high-resolution models as reference
  • Assemble and stage fully realized scenes in Unity that adhere to engine constraints.
  • Set up and bake lighting in Unity for export to our VR platform
  • Provide accurate time estimates for tasks
  • Collaborate with the development and creative teams to solve problems and meet deadlines
  • Maintain and organize files according to pipeline standards

What You Bring

  • Minimum of 3-5 years of relevant experience
  • A good eye for lighting and design and High attention to details
  • A demonstrated proficiency (via online portfolio) in 3D modeling of real-world environments for real-time applications (candidates with architectural and/or simulation portfolios preferred). Our preferred modeling platform is Blender
  • At least two shipped VR, AR, or simulation projects
  • A solid understanding of the technical foundations of 3D modeling for real time. (e.g. controlling triangle counts and texture memory, baking shaders to textures, managing UV sets, etc.)
  • Proficient communicator in written and spoken English
  • Responsive to feedback in a fast-paced production environment
  • Proven ability to thrive in US business hours.