About
Creative 3D artist specializing in environment and prop creation, with experience in 3D product modelling and PBR texturing. Focused on producing detailed, production-ready assets for games, cinematic projects, and visual productions.
Experience
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3D Product ModellerKratos2025 – Present
Created detailed 3D product models for e-commerce and visual presentation. Developed production-ready assets with close attention to proportions, topology, and surface detail. Prepared models and materials for high-quality presentation and animation. Worked from product references and visual requirements to deliver accurate 3D assets.
Skills
1 to 2 years
1 to 2 years A year or two of steady use.
<3 months
<3 months Just getting started - under three months. This is also what shows when a level has not been set.
Tools / apps / platforms
1 to 2 years
1 to 2 years A year or two of steady use.
Autodesk Maya
<3 months
<3 months Just getting started - under three months. This is also what shows when a level has not been set.
Blender
Adobe Photoshop
DaVinci Resolve
Unreal Engine 5
Adobe After Effects
Languages
Native / Bilingual
Native / Bilingual Their first language, or as strong as one.
Tamil
Speak
Fluent
Fluent Comfortable using it for work.
English
Speak
Projects
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Hard Surface PropsHigh/Low Poly Modelling, UV Unwrapping, Baking, Substance 3D Painter
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Castle Environment — Modular EnvironmentModular Modelling, Props, PBR Materials, UVs, Unreal Engine
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Where Life Begins — Environment ArtEnvironment Modelling, PBR Texturing, Set Dressing, Lighting, Unreal Engine
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FINAL FLARE — PUBG Arena Match (Environment Art)4v4 Combat Arena Design, Environment Modelling, Cover & Callout Layout, PBR Texturing, Real-Time Lighting, Unreal Engine