About
Computer Science student with experience building augmented reality applications and game prototypes using Unity, AR Foundation, and Spark AR. Also developed full-stack projects with React, Node.js, WebSockets, and backend technologies.
Experience
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Game Developer Intern (Augmented Reality)Entyce Private LimitedFeb 2023 – Apr 2023
Engineered augmented reality applications using Unity AR Foundation, built interactive AR filters and visual effects using Spark AR, collaborated with cross-functional teams, and optimized 3D assets, rendering pipelines, and scene performance.
Education
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Bachelor of TechnologyComputer Science · 2021 – 2025
Skills
Tools / apps / platforms
Projects
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Semi-Realistic HDRP Character ModellingUnity HDRP, Blender
Created a high-fidelity 3D character with optimized textures, realistic lighting, material optimization, and efficient asset management.
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FPS Shooter GameUnity, C#
Developed a 3D first-person shooter with player movement, enemy AI, weapon mechanics, physics-based interactions, and optimized scene management.
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Augmented Reality Flow Game with IoTUnity, AR Foundation, IoT
Engineered an interactive augmented reality game integrating IoT devices, marker-based tracking, optimized rendering, and responsive object interactions.
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Multiplayer Chess ApplicationReactJS, Node.js, WebSockets
Developed a real-time multiplayer chess platform with move validation, game-state synchronization, player matchmaking, and responsive UI.
Courses & certifications
- Microsoft Cybersecurity Analytics ↗ · Coursera · 2026
- Cloud Native – Microservices & Kubernetes ↗ · Packt · 2025
- Dynamic User Interfaces and Designs For Web ↗ · Coursera · 2024
- Meta Back-End Development Specialization ↗ · Coursera · 2024
- IBM Full Stack Software Developer ↗ · Coursera · 2022