Aleksei Kurilov

Aleksei Kurilov

Senior 3D Visualization Artist | Developing high-end exterior and interior Architectural Visualization via Unreal Engine 5

Braga, Portugal

@aleksei_kurilov

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About

I build photoreal architectural visualizations in Unreal Engine 5 — exteriors, interiors, and real-time walkthroughs for developers and architecture studios. I'm looking for a senior visualization role with a team working on large-scale residential and commercial projects. Remote first; open to relocation for the right project. Eleven years in, my pipeline has moved from Corona to Redshift to Unreal Engine 5, and that last step changed how I work. Path Tracer handles the stills; Lumen and Nanite give me walkthroughs and 360° panoramas out of the same scene, so a client can ask to see the west facade at golden hour and get an answer while we're still talking. I model and prepare UVs in Cinema 4D, bring assets in through Datasmith, and use AI image tools where they earn their place — lighting studies and a final pass on photorealism. Recent work: - Two years of large-scale UAE real estate visualization with Soluis Group, fully remote from Portugal, coordinating across UK and Gulf time zones - Mall of Qatar visualization and a photogrammetry-based VR reconstruction of Portuguese heritage deployed across 13 national museums for the Ministry of Culture and Tourism - 500+ architectural and product visualizations for clients in Portugal, France, Italy and Luxembourg. Before archviz I spent six years in Moscow doing art direction for PepsiCo, Kimberly-Clark and Unilever. That's where I learned to read a brief properly, defend a concept, and treat a deadline as a fact rather than a suggestion. Portuguese citizen based in Braga. Russian (native), Portuguese (fluent), English (professional working proficiency). Portfolio: artstation.com/zeravoman · behance.net/zeravoman

Experience

  • Senior 3D Visualization Artist — Unreal Engine
    Soluis Group
    Oct 2024 – Aug 2026

    Full-cycle Unreal Engine 5 visualization for large-scale architectural developments across the UAE and UK. - Delivered 6 large-scale architectural visualization projects for leading real estate developers in the UAE — residential, retail, cultural, and sports & social clusters — several publicly featured on the developers' official websites - Produced a complete architectural visualization package for a residential cluster development in the United Kingdom - Owned end-to-end Unreal Engine 5 production: blocking, material authoring, Lumen and Nanite-based lighting and geometry, VFX, Path Tracer and Movie Render Queue output, Sequencer-driven cinematics, and 360° panorama rendering, built on Cinema 4D modeling/UV with Blender, 3ds Max, and Datasmith interoperability - Collaborated within a distributed team of 5-6 visualization artists and developers under 2 lead visualization artists, coordinating across UK and UAE time zones Tools: Unreal Engine 5 (Lumen, Nanite, Path Tracer, Sequencer, Movie Render Queue, Datasmith), Cinema 4D, Blender, 3ds Max, Substance Painter, Adobe Creative Suite

  • Senior 3D Artist | Senior 3D Visualization Artist — Unreal Engine
    Unloop LDA
    Oct 2021 – Jul 2024

    - Designed and visualized architectural solutions in Unreal Engine for the Mall of Qatar retail, residential, and sports-education cluster in Doha — two full-scope projects, one developed from client architectural plans and one designed in-house - Led Unreal Engine production of a VR historical reconstruction commissioned by the Portugal Ministry of Culture and Tourism, recreating the French invasions of Portugal — period interiors, heritage sites, and landscapes — supported by photogrammetry capture of surviving buildings, churches, and castles; deployed across 13 museums nationwide - Delivered museum and exhibition installations for cultural institutions and exhibition centers in Portugal, Saudi Arabia, Japan, and other countries - Completed 4+ major architectural and immersive visualization projects for corporate clients and government ministries, within a 6-person cross-functional team including 2 programmers and 1 motion designer Tools: Unreal Engine 4/5, Cinema 4D, Corona Renderer, Redshift, Agisoft Metashape, RealityCapture, Substance Painter, Blender, Adobe Creative Suite

  • Senior 3D Visualization Artist (Generalist) | Senior Graphic Designer
    Carib LDA
    Oct 2016 – Oct 2021

    - Delivered 500+ interior and exterior architectural visualizations presenting the company's furniture and fixture product line in fully realized environments - Designed 20+ original furniture pieces taken from concept through production implementation and quality control - Led the design, visualization, and rollout of the company's new brand identity and visual style system - Worked solo in direct collaboration with architects and design studios across Portugal, France, Italy, and Luxembourg, managing projects from brief to final delivery Tools: Cinema 4D, Corona Renderer, Adobe Illustrator, Photoshop, InDesign

  • Graphic Designer | 3D Visualization Artist
    ByStart LDA
    Jun 2015 – Oct 2016

    - Designed and visualized 2 company showrooms end to end, covering both interior and exterior — an in-office product showcase and a gallery-style retail showroom - Designed, prepared, and launched 15+ product designs into production, including sculpting and modeling anatomically accurate product models for mold-making - Managed the company's full advertising and visual output within a 2-person creative team Tools: Cinema 4D, V-Ray, Adobe Illustrator, Photoshop, InDesign

  • Lead Graphic Designer | Art Director
    Aqua-Art LDA
    Mar 2008 – Oct 2014

    - Led visual concept development for advertising campaigns for major international brands, including PepsiCo, Kimberly-Clark, Unilever, and Unifarm - Managed end-to-end production of advertising materials across branding, packaging, and print design

Education

  • Master's Degree
    Kuban State University
    Economics

Skills

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