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Software Engineer Intern

HIGOGAME

Singapore · Tiempo parcial

Sé el primero en postularte

Experiencia
Cualquier
Salario
Vacantes
1
Al corriente
Hace 7 horas
Modo de trabajo
En la oficina
Educación
Associate, Bachelor's, or Master's degree in Computer Science, Information Technology, Math, or related field
Elegibilidad
Applicants must be currently pursuing an Associate, Bachelor's, or Master's degree in Computer Science, Information Technology, Mathematics, or a related discipline. The role is intended for interns in Singapore who can commit for at least 3 months, with a preference for those available to start by…
Reanudar
Se requiere solicitud

Dónde trabajarás

Descripción del trabajo

About the company

Higogame is a mobile gaming and entertainment company that was founded in late 2020. The business focuses on creating engaging, immersive experiences for players across Southeast Asia and other markets, with a rapidly growing user base and operations spanning multiple regions.

  • The company has recorded strong year-over-year revenue growth and operates across multiple regions worldwide.
  • Within three years, it became one of the top two games of its type in the local market.
  • Its products serve about 2 million daily active users and 5 million monthly active users globally.
  • The team includes more than 200 employees, with over 100 people in research and development.
  • The organization emphasizes career growth and a multicultural workplace where employees can develop their capabilities.

Internship details

This role is based in Singapore. The internship should last for at least 3 months, and candidates who can begin by July 2026 are preferred. A full-time commitment is preferred, though at least 4 days per week is acceptable.

Responsibilities

  • Support the creation, testing, and tuning of the game server framework and related logic components.
  • Help track server health and assist with performance evaluation activities under senior engineering supervision.
  • Find, record, and help fix minor bugs and technical issues encountered during game development and live operations.
  • Join team discussions and code review sessions to build familiarity with professional coding practices and software design fundamentals.
  • Learn and apply methods for developing secure, stable backend systems for a live game environment.

Requirements

  • Must currently be enrolled in an Associate, Bachelor's, or Master's program in Computer Science, Information Technology, Mathematics, or a similar field.
  • Should have basic exposure to at least one programming language from academic work or personal projects, such as Golang, C++, C#, Java, or Python.
  • Should understand RESTful APIs and how client-server communication works at a basic level.
  • Should be familiar with serialization formats like Protobuf or JSON, or be willing to learn them.
  • Should have a foundational grasp of TCP/IP, networking basics, databases such as MySQL and Redis, and core data structures and algorithms.
  • Should know how to use Git and issue-tracking tools such as Jira.
  • Needs strong analytical and problem-solving ability, along with an active learning mindset.
  • Should demonstrate accountability, teamwork, and enthusiasm for developing as an engineer.

Preferred qualifications

  • Personal projects involving game development or backend systems are an advantage.
  • Experience with Kafka or similar message queue systems is a plus.
  • Practical exposure to Redis or caching tools is beneficial.
  • Knowledge of microservices and distributed systems is an added advantage.
  • Interest in mobile or video games is welcomed.

Additional information

This position is intended for interns who can contribute consistently in Singapore. The role is best suited to candidates who can commit for the full duration and work closely with the team during the internship period.

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